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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace OASystem.Domain.Enums
- {
- /// <summary>
- /// 任务指派状态
- /// </summary>
- public enum TaskEnum : int
- {
- /// <summary>
- /// 任务指派状态
- /// 未开始
- /// </summary>
- NotStarted = 0,
- /// <summary>
- /// 任务指派状态
- /// 进行中
- /// </summary>
- UnderWay = 1,
- /// <summary>
- /// 任务指派状态
- /// 待审核
- /// </summary>
- WaitConfirm = 2,
- /// <summary>
- /// 任务指派状态
- /// 未完成
- /// </summary>
- UnFinished = 3,
- /// <summary>
- /// 任务指派状态
- /// 已完成
- /// </summary>
- Finished = 4,
- /// <summary>
- /// 任务指派状态
- /// 任务终止
- /// </summary>
- TaskStop = 5
- }
- /// <summary>
- /// 任务者状态
- /// </summary>
- public enum TaskerEnum : int
- {
- /// <summary>
- /// 任务指派状态
- /// 未开始
- /// </summary>
- NotStarted = -1,
- /// <summary>
- /// 任务指派状态
- /// 已知晓
- /// </summary>
- HaveKnown = 0,
- /// <summary>
- /// 任务指派状态
- /// 进行中
- /// </summary>
- UnderWay = 1,
- /// <summary>
- /// 任务指派状态
- /// 待审核
- /// </summary>
- WaitConfirm = 2,
- /// <summary>
- /// 任务指派状态
- /// 未完成
- /// </summary>
- UnFinished = 3,
- /// <summary>
- /// 任务指派状态
- /// 已完成
- /// </summary>
- Finished = 4,
- /// <summary>
- /// 任务指派状态
- /// 任务终止
- /// </summary>
- TaskStop = 5
- }
-
- }
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