using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OASystem.Domain.Enums { /// <summary> /// 任务指派状态 /// </summary> public enum TaskEnum : int { /// <summary> /// 任务指派状态 /// 未开始 /// </summary> NotStarted = 0, /// <summary> /// 任务指派状态 /// 进行中 /// </summary> UnderWay = 1, /// <summary> /// 任务指派状态 /// 待审核 /// </summary> WaitConfirm = 2, /// <summary> /// 任务指派状态 /// 未完成 /// </summary> UnFinished = 3, /// <summary> /// 任务指派状态 /// 已完成 /// </summary> Finished = 4, /// <summary> /// 任务指派状态 /// 任务终止 /// </summary> TaskStop = 5 } /// <summary> /// 任务者状态 /// </summary> public enum TaskerEnum : int { /// <summary> /// 任务指派状态 /// 未开始 /// </summary> NotStarted = -1, /// <summary> /// 任务指派状态 /// 已知晓 /// </summary> HaveKnown = 0, /// <summary> /// 任务指派状态 /// 进行中 /// </summary> UnderWay = 1, /// <summary> /// 任务指派状态 /// 待审核 /// </summary> WaitConfirm = 2, /// <summary> /// 任务指派状态 /// 未完成 /// </summary> UnFinished = 3, /// <summary> /// 任务指派状态 /// 已完成 /// </summary> Finished = 4, /// <summary> /// 任务指派状态 /// 任务终止 /// </summary> TaskStop = 5 } }